Faculty Profile for Dr. Brad Robinson
Biography Section
Biography and Education
Brad Robinson, Ph.D., joined Texas State University's College of Education in 2020, where he holds a dual appointment in educational technology and secondary education. He earned a B.A. in English from the University of North Carolina at Wilmington, before earning an M.A. in English from Middlebury College's Bread Loaf School of English. In the spring of 2020, Dr. Robinson completed his Ph.D. in Language and Literacy Education at the University of Georgia.Teaching Interests
Dr. Robinson's courses explore such topics as ethical perspectives on educational technologies, digital game based learning, and pop culture.Research Interests
Dr. Robinson's research examines the influence of digital platforms (e.g., ClassDojo, Discord, Reddit, etc.) on the literate lives of young people both in and out of school. He is particularly interested in how digital platforms, including those powered by artificial intelligence (e.g., machine learning), are radically reconfiguring what it means to read, write, speak, listen, and create in the 21st century. Dr. Robinson also explores the creative and liberatory potentials of digital technologies, mostly through novice video game design. In the summer of 2023, for example, Dr. Robinson led an internal grant funded project, "The Gameful Living Lab," where a group of diverse young people from the San Marcos community came together to create autobiographical video games, which explored such topics as chronic insomnia, figuring out one’s identity, and persevering through personal struggle. Such work illustrates Dr. Robinson's commitment to scholarship investigating how digital technologies can support self-expression, identity work, and community building in the lives of young people.Selected Scholarly/Creative Work
- Robinson, undefined B. (2023). Speculative propositions for digital writing under the new autonomous model of literacy. Postdigital Science and Education, 5(1), 117–135.
- Robinson, undefined B., & Wright, W. (2023). Actually existing vitality rights: Resisting neoliberal affects at a video game design camp. English Teaching: Practice and Critique, 22(2), 247–260.
- Robinson, undefined B. (2023). “You Will Perish”: A case study of serendipitous literacies and novice video game design. Journal of Literacy Research, 55(3), 275–301.
- Robinson, undefined B., & Fassbender, W. (2023). Homo medialiteratus and the media literacy proxy war: Mapping the U.S. response to digital dismisinfo. Learning, Media and Technology.
- Robinson, undefined B. (2022). Disequilibrium, disorder, discord: Welling the chaos in qualitative inquiry. Reconceptualizing Educational Research Methodology, 13(3), 135–155.
Selected Service Activities
Editor
CITE English Journal
2023-Present
Member
ELATE Executive Committee
2023-Present
Reviewer / Referee
AERA Open
2023-Present
Reviewer / Referee
Journal of Literacy Research
2023-Present
Reviewer / Referee
International Journal of Qualitative Studies in Education
2023-Present